enum class ECitadelPingWheelSound_ t : uint32
{
// MPropertyFriendlyName = No Sound
CITADEL_ PING_ WHEEL_ SOUND_ NONE = 0,
// MPropertyFriendlyName = Normal Map Ping Sound
CITADEL_ PING_ WHEEL_ SOUND_ MAP_ PING = 1,
// MPropertyFriendlyName = Attack Ping Sound
CITADEL_ PING_ WHEEL_ SOUND_ ATTACK = 2,
// MPropertyFriendlyName = Defend Ping Sound
CITADEL_ PING_ WHEEL_ SOUND_ DEFEND = 3,
// MPropertyFriendlyName = Warning Ping Sound
CITADEL_ PING_ WHEEL_ SOUND_ WARNING = 4,
};