enum class ECitadelHintFeature : uint32
{
    CITADEL_HINT_FEATURE_INVALID = 0,
    CITADEL_HINT_FEATURE_ZOOM_WEAPON = 1,
    CITADEL_HINT_FEATURE_ZIPLINE = 2,
    CITADEL_HINT_FEATURE_SPEND_MONEY = 3,
    CITADEL_HINT_FEATURE_SLIDE = 4,
    CITADEL_HINT_FEATURE_MANTLE = 5,
    CITADEL_HINT_FEATURE_MELEE = 6,
    CITADEL_HINT_FEATURE_LADDER = 7,
    CITADEL_HINT_FEATURE_LEARN_INITIAL_ABILITY = 8,
    CITADEL_HINT_FEATURE_LEARN_ABILITY = 9,
    CITADEL_HINT_FEATURE_UPGRADE_ABILITY = 10,
    CITADEL_HINT_FEATURE_HERO_TESTING_SHOP = 11,
    CITADEL_HINT_FEATURE_ACTIVATE_WALL = 12,
    CITADEL_HINT_FEATURE_FLAMEDASH_BOOST = 13,
    CITADEL_HINT_FEATURE_GUIDEDARROW_BOOST = 14,
    CITADEL_HINT_FEATURE_FLYING_STRIKE_EARLY_ACTIVATE = 15,
    CITADEL_HINT_FEATURE_LAST = 16,
};