enum class ECitadelHintFeature : uint32
{
CITADEL_HINT_FEATURE_INVALID = 0,
CITADEL_HINT_FEATURE_ZOOM_WEAPON = 1,
CITADEL_HINT_FEATURE_ZIPLINE = 2,
CITADEL_HINT_FEATURE_SPEND_MONEY = 3,
CITADEL_HINT_FEATURE_SLIDE = 4,
CITADEL_HINT_FEATURE_MANTLE = 5,
CITADEL_HINT_FEATURE_MELEE = 6,
CITADEL_HINT_FEATURE_LADDER = 7,
CITADEL_HINT_FEATURE_LEARN_INITIAL_ABILITY = 8,
CITADEL_HINT_FEATURE_LEARN_ABILITY = 9,
CITADEL_HINT_FEATURE_UPGRADE_ABILITY = 10,
CITADEL_HINT_FEATURE_HERO_TESTING_SHOP = 11,
CITADEL_HINT_FEATURE_ACTIVATE_WALL = 12,
CITADEL_HINT_FEATURE_FLAMEDASH_BOOST = 13,
CITADEL_HINT_FEATURE_GUIDEDARROW_BOOST = 14,
CITADEL_HINT_FEATURE_FLYING_STRIKE_EARLY_ACTIVATE = 15,
CITADEL_HINT_FEATURE_LAST = 16,
};