enum class ECitadelBotDifficulty : uint32
{
k_ ECitadelBotDifficulty_ None = 0,
k_ ECitadelBotDifficulty_ Easy = 1,
k_ ECitadelBotDifficulty_ Medium = 2,
k_ ECitadelBotDifficulty_ Hard = 3,
k_ ECitadelBotDifficulty_ Nightmare = 4,
k_ ECitadelBotDifficulty_ Guided = 5,
};