enum class ECitadelBotDifficulty : uint32
{
    k_ECitadelBotDifficulty_None = 0,
    k_ECitadelBotDifficulty_Easy = 1,
    k_ECitadelBotDifficulty_Medium = 2,
    k_ECitadelBotDifficulty_Hard = 3,
    k_ECitadelBotDifficulty_Nightmare = 4,
    k_ECitadelBotDifficulty_Guided = 5,
};