enum class EAttachmentSourceType : uint32
{
// MPropertyFriendlyName = Model Gun Muzzles
EAttachmentSource_ WeaponMuzzles = 0,
// MPropertyFriendlyName = Custom
EAttachmentSource_ Custom = 1,
};enum class EAttachmentSourceType : uint32
{
// MPropertyFriendlyName = Model Gun Muzzles
EAttachmentSource_ WeaponMuzzles = 0,
// MPropertyFriendlyName = Custom
EAttachmentSource_ Custom = 1,
};