enum class EAbilityType_ t : int8
{
EAbilityType_ Invalid = -1,
EAbilityType_ Weapon = 0,
EAbilityType_ Signature = 1,
EAbilityType_ Ultimate = 2,
EAbilityType_ Item = 3,
EAbilityType_ Innate = 4,
EAbilityType_ Cosmetic = 5,
EAbilityType_ Melee = 6,
};