enum class EAbilityRequirements_ t : uint16
{
// MPropertyFriendlyName = None
ERequirementNone = 0,
// MPropertyFriendlyName = Requires Charges Ability
ERequirementChargedAbility = 1, // (1 << 0)
// MPropertyFriendlyName = Requires Channelled Abillity
ERequirementChannelledAbility = 2, // (1 << 1)
// MPropertyFriendlyName = Requires Non-Charges ULT
ERequirementNonChargedULT = 4, // (1 << 2)
// MPropertyFriendlyName = Requires Street Brawl
ERequirementStreetBrawl = 8, // (1 << 3)
};