class DynamicVolumeDef_t
{
public:
    CHandle<CBaseEntity> m_source;
    CHandle<CBaseEntity> m_target;
    int32 m_nHullIdx;
    Vector m_vSourceAnchorPos;
    Vector m_vTargetAnchorPos;
    uint32 m_nAreaSrc;
    uint32 m_nAreaDst;
    bool m_bAttached;
};