enum class DestructiblePartDestructionDeathBehavior_t : uint32
{
    // MPropertyDescription = Does not kill the entity when the part is destroyed
    eDoNotKill = 0,
    // MPropertyDescription = Kills the entity, using the normal codepath to determine kill type, when the part is destroyed
    eKill = 1,
    // MPropertyDescription = Kills and gibs the entity when the part is destroyed
    eGib = 2,
    // MPropertyDescription = Kills and instantly removes the entity when the part is destroyed
    eRemove = 3,
};