enum class DestructiblePartDestructionDeathBehavior_ t : uint32
{
// MPropertyDescription = Does not kill the entity when the part is destroyed
eDoNotKill = 0,
// MPropertyDescription = Kills the entity, using the normal codepath to determine kill type, when the part is destroyed
eKill = 1,
// MPropertyDescription = Kills and gibs the entity when the part is destroyed
eGib = 2,
// MPropertyDescription = Kills and instantly removes the entity when the part is destroyed
eRemove = 3,
};