class CustomCrosshairSettings_t
{
public:
int32 m_nPipWidth;
int32 m_nPipHeight;
int32 m_nPipOutlineWidth;
int32 m_nPipOutlineGap;
float32 m_flPipOpacity;
float32 m_flPipOutlineOpacity;
Color m_PipColor;
Color m_PipOutlineColor;
int32 m_nDotRadius;
int32 m_nDotOutlineWidth;
int32 m_nDotOutlineGap;
float32 m_flDotOpacity;
float32 m_flDotOutlineOpacity;
Color m_DotColor;
Color m_DotOutlineColor;
CrosshairSpreadIndicatingElement m_SpreadIndicatingElement;
};
KV3 Class Defaults
{
m_nPipWidth = 0
m_nPipHeight = 0
m_nPipOutlineWidth = 0
m_nPipOutlineGap = 0
m_flPipOpacity = 0.0
m_flPipOutlineOpacity = 0.0
m_PipColor = [ 255, 255, 255 ]
m_PipOutlineColor = [ 0, 0, 0 ]
m_nDotRadius = 0
m_nDotOutlineWidth = 0
m_nDotOutlineGap = 0
m_flDotOpacity = 0.0
m_flDotOutlineOpacity = 0.0
m_DotColor = [ 255, 255, 255 ]
m_DotOutlineColor = [ 0, 0, 0 ]
m_SpreadIndicatingElement = "LINE_GAP"
}