class CitadelMusicCueData_t
{
public:
    CSoundEventName m_strSoundEvent;
    EMusicState_t m_nDeferState;
    float32 m_flBpm;
    bool m_bInterruptStop;
    bool m_bSetToNoneStateWhenFinished;
    CitadelMusicSyncMode_t m_nSyncMode;
    CUtlVector<float32> m_SyncTimes;
    float32 m_flSyncOffset;
    CUtlOrderedMap<CUtlString, CitadelMusicChord_t> m_Chords;
    CUtlVector<CUtlString> m_Arpeggiators;
private:
    uint8 pad_0080[24];
};

KV3 Class Defaults

{
    m_strSoundEvent = soundevent:""
    m_nDeferState = "EMusicState_Invalid"
    m_flBpm = -1.0
    m_bInterruptStop = true
    m_bSetToNoneStateWhenFinished = true
    m_nSyncMode = "ESyncMode_None"
    m_SyncTimes = [  ]
    m_flSyncOffset = 0.0
    m_Chords = 
    {
    }
    m_Arpeggiators = [  ]
}