class CitadelMusicCueData_t
{
public:
CSoundEventName m_strSoundEvent;
EMusicState_t m_nDeferState;
float32 m_flBpm;
bool m_bInterruptStop;
bool m_bSetToNoneStateWhenFinished;
CitadelMusicSyncMode_t m_nSyncMode;
CUtlVector<float32> m_SyncTimes;
float32 m_flSyncOffset;
CUtlOrderedMap<CUtlString, CitadelMusicChord_t> m_Chords;
CUtlVector<CUtlString> m_Arpeggiators;
private:
uint8 pad_0080[24];
};
KV3 Class Defaults
{
m_strSoundEvent = soundevent:""
m_nDeferState = "EMusicState_Invalid"
m_flBpm = -1.0
m_bInterruptStop = true
m_bSetToNoneStateWhenFinished = true
m_nSyncMode = "ESyncMode_None"
m_SyncTimes = [ ]
m_flSyncOffset = 0.0
m_Chords =
{
}
m_Arpeggiators = [ ]
}