// MModelGameData
class CitadelModelSceneData_ t
{
public:
CUtlDict<CitadelModelScenes_ t> m_ scenes;
};KV3 Class Defaults
{
m_ scenes =
{
}
}// MModelGameData
class CitadelModelSceneData_ t
{
public:
CUtlDict<CitadelModelScenes_ t> m_ scenes;
};{
m_ scenes =
{
}
}