class CitadelAbilityProjectileCreateInfo_t
{
public:
    VectorWS m_vecCreatePosition;
    QAngle m_angAngles;
    Vector m_vecVelocity;
    float32 m_flGravity;
    float32 m_flLifeTime;
    bool m_bWantsInitialVelocity;
    float32 m_flChargeAmount;
    CUtlString m_sOverrideClassName;
    bool m_bShouldHitThrower;
    bool m_bLagCompensatePosition;
    float32 m_flHitThrowerDelay;
    CUtlString m_sModelOverrideName;
    CUtlString m_sTrailParticleOverrideName;
private:
    uint8 pad_0058[8];
};