class CitadelAbilityProjectileCreateInfo_ t
{
public:
VectorWS m_ vecCreatePosition;
QAngle m_ angAngles;
Vector m_ vecVelocity;
float32 m_ flGravity;
float32 m_ flLifeTime;
bool m_ bWantsInitialVelocity;
float32 m_ flChargeAmount;
CUtlString m_ sOverrideClassName;
bool m_ bShouldHitThrower;
bool m_ bLagCompensatePosition;
float32 m_ flHitThrowerDelay;
CUtlString m_ sModelOverrideName;
CUtlString m_ sTrailParticleOverrideName;
private:
uint8 pad_ 0058[8];
};