class CameraEntityOverride_t
{
public:
    CUtlString m_sCameraEntityName;
    float32 m_flTransitionInDuration;
    float32 m_flTransitionOutDuration;
};

KV3 Class Defaults

{
    m_sCameraEntityName = ""
    m_flTransitionInDuration = 0.0
    m_flTransitionOutDuration = 0.0
}