class CSmoothFunc
{
void* _ _ vftable;
public:
float32 m_ flSmoothAmplitude;
float32 m_ flSmoothBias;
float32 m_ flSmoothDuration;
float32 m_ flSmoothRemainingTime;
int32 m_ nSmoothDir;
};class CSmoothFunc
{
void* _ _ vftable;
public:
float32 m_ flSmoothAmplitude;
float32 m_ flSmoothBias;
float32 m_ flSmoothDuration;
float32 m_ flSmoothRemainingTime;
int32 m_ nSmoothDir;
};