class CRelativeTransform
{
public:
CTransform m_ transform;
CHandle<CBaseEntity> m_ hEntity;
};KV3 Class Defaults
{
m_ transform =
[
0.0, 0.0, 0.0, 1.0,
0.0, 0.0, 0.0, 1.0,
]
m_ hEntity = null
}class CRelativeTransform
{
public:
CTransform m_ transform;
CHandle<CBaseEntity> m_ hEntity;
};{
m_ transform =
[
0.0, 0.0, 0.0, 1.0,
0.0, 0.0, 0.0, 1.0,
]
m_ hEntity = null
}