class CPropDoorRotatingBreakable : public CPropDoorRotating
{
public:
// MNotSaved = !!UNKNOWN!!
bool m_ bBreakable;
// MNotSaved = !!UNKNOWN!!
bool m_ isAbleToCloseAreaPortals;
// MNotSaved = !!UNKNOWN!!
int32 m_ currentDamageState;
// MNotSaved = !!UNKNOWN!!
CUtlVector<CUtlSymbolLarge> m_ damageStates;
};