// MNetworkVarsAtomic
class CNetworkOriginQuantizedVector
{
uint8 pad_0000[16];
public:
// MNetworkEnable
// MNetworkBitCount = 19
// MNetworkMinValue = -16384.000000
// MNetworkMaxValue = 16384.000000
// MNetworkEncodeFlags = 4
// MNetworkChangeCallback = CNetworkOriginQuantizedVector
CNetworkedQuantizedFloat m_vecX;
// MNetworkEnable
// MNetworkBitCount = 19
// MNetworkMinValue = -16384.000000
// MNetworkMaxValue = 16384.000000
// MNetworkEncodeFlags = 4
// MNetworkChangeCallback = CNetworkOriginQuantizedVector
CNetworkedQuantizedFloat m_vecY;
// MNetworkEnable
// MNetworkBitCount = 19
// MNetworkMinValue = -16384.000000
// MNetworkMaxValue = 16384.000000
// MNetworkEncodeFlags = 4
// MNetworkChangeCallback = CNetworkOriginQuantizedVector
CNetworkedQuantizedFloat m_vecZ;
};