// MNetworkVarsAtomic
class CNetworkOriginQuantizedVector
{
    uint8 pad_0000[16];
public:
    // MNetworkEnable
    // MNetworkBitCount = 19
    // MNetworkMinValue = -16384.000000
    // MNetworkMaxValue = 16384.000000
    // MNetworkEncodeFlags = 4
    // MNetworkChangeCallback = CNetworkOriginQuantizedVector
    CNetworkedQuantizedFloat m_vecX;
    // MNetworkEnable
    // MNetworkBitCount = 19
    // MNetworkMinValue = -16384.000000
    // MNetworkMaxValue = 16384.000000
    // MNetworkEncodeFlags = 4
    // MNetworkChangeCallback = CNetworkOriginQuantizedVector
    CNetworkedQuantizedFloat m_vecY;
    // MNetworkEnable
    // MNetworkBitCount = 19
    // MNetworkMinValue = -16384.000000
    // MNetworkMaxValue = 16384.000000
    // MNetworkEncodeFlags = 4
    // MNetworkChangeCallback = CNetworkOriginQuantizedVector
    CNetworkedQuantizedFloat m_vecZ;
};