// MNetworkVarsAtomic
class CNetworkOriginCellCoordQuantizedVector
{
uint8 pad_0000[16];
public:
// MNetworkEnable
// MNetworkChangeCallback = OnCellChanged
// MNetworkPriority = 31
// MNetworkSerializer = cellx
uint16 m_cellX;
// MNetworkEnable
// MNetworkChangeCallback = OnCellChanged
// MNetworkPriority = 31
// MNetworkSerializer = celly
uint16 m_cellY;
// MNetworkEnable
// MNetworkChangeCallback = OnCellChanged
// MNetworkPriority = 31
// MNetworkSerializer = cellz
uint16 m_cellZ;
// MNetworkEnable
uint16 m_nOutsideWorld;
// MNetworkEnable
// MNetworkBitCount = 15
// MNetworkMinValue = 0.000000
// MNetworkMaxValue = 1024.000000
// MNetworkEncodeFlags = 1
// MNetworkChangeCallback = OnCellChanged
// MNetworkPriority = 31
// MNetworkSerializer = posx
CNetworkedQuantizedFloat m_vecX;
// MNetworkEnable
// MNetworkBitCount = 15
// MNetworkMinValue = 0.000000
// MNetworkMaxValue = 1024.000000
// MNetworkEncodeFlags = 1
// MNetworkChangeCallback = OnCellChanged
// MNetworkPriority = 31
// MNetworkSerializer = posy
CNetworkedQuantizedFloat m_vecY;
// MNetworkEnable
// MNetworkBitCount = 15
// MNetworkMinValue = 0.000000
// MNetworkMaxValue = 1024.000000
// MNetworkEncodeFlags = 1
// MNetworkChangeCallback = OnCellChanged
// MNetworkPriority = 31
// MNetworkSerializer = posz
CNetworkedQuantizedFloat m_vecZ;
};