// MNetworkVarsAtomic
class CNetworkOriginCellCoordQuantizedVector
{
    uint8 pad_0000[16];
public:
    // MNetworkEnable
    // MNetworkChangeCallback = OnCellChanged
    // MNetworkPriority = 31
    // MNetworkSerializer = cellx
    uint16 m_cellX;
    // MNetworkEnable
    // MNetworkChangeCallback = OnCellChanged
    // MNetworkPriority = 31
    // MNetworkSerializer = celly
    uint16 m_cellY;
    // MNetworkEnable
    // MNetworkChangeCallback = OnCellChanged
    // MNetworkPriority = 31
    // MNetworkSerializer = cellz
    uint16 m_cellZ;
    // MNetworkEnable
    uint16 m_nOutsideWorld;
    // MNetworkEnable
    // MNetworkBitCount = 15
    // MNetworkMinValue = 0.000000
    // MNetworkMaxValue = 1024.000000
    // MNetworkEncodeFlags = 1
    // MNetworkChangeCallback = OnCellChanged
    // MNetworkPriority = 31
    // MNetworkSerializer = posx
    CNetworkedQuantizedFloat m_vecX;
    // MNetworkEnable
    // MNetworkBitCount = 15
    // MNetworkMinValue = 0.000000
    // MNetworkMaxValue = 1024.000000
    // MNetworkEncodeFlags = 1
    // MNetworkChangeCallback = OnCellChanged
    // MNetworkPriority = 31
    // MNetworkSerializer = posy
    CNetworkedQuantizedFloat m_vecY;
    // MNetworkEnable
    // MNetworkBitCount = 15
    // MNetworkMinValue = 0.000000
    // MNetworkMaxValue = 1024.000000
    // MNetworkEncodeFlags = 1
    // MNetworkChangeCallback = OnCellChanged
    // MNetworkPriority = 31
    // MNetworkSerializer = posz
    CNetworkedQuantizedFloat m_vecZ;
};