class CModifier_ Mirage_ SandPhantom : public CCitadelModifier
{
public:
ParticleIndex_ t m_ particleStart;
ParticleIndex_ t m_ particleEnd;
ParticleIndex_ t m_ particleTrail;
Vector m_ vecStartPosition;
float32 m_ flStartDelay;
Vector m_ vecApplyOffset;
private:
uint8 pad_ 00F8[224];
};