enum class CFuncMover__OrientationUpdate_t : uint32
{
    ORIENTATION_FORWARD_PATH = 0,
    ORIENTATION_FORWARD_PATH_AND_FIXED_PITCH = 1,
    ORIENTATION_FORWARD_PATH_AND_UP_CONTROL_POINT = 2,
    ORIENTATION_MATCH_CONTROL_POINT = 3,
    ORIENTATION_FIXED = 4,
    ORIENTATION_FACE_PLAYER = 5,
    ORIENTATION_FORWARD_MOVEMENT_DIRECTION = 6,
    ORIENTATION_FORWARD_MOVEMENT_DIRECTION_AND_UP_CONTROL_POINT = 7,
    ORIENTATION_FACE_ENTITY = 8,
};