// MNetworkVarNames = VectorWS m_vOrigin
// MNetworkVarNames = VectorWS m_vStart
// MNetworkVarNames = Vector m_vNormal
// MNetworkVarNames = QAngle m_vAngles
// MNetworkVarNames = CEntityHandle m_hEntity
// MNetworkVarNames = CEntityHandle m_hOtherEntity
// MNetworkVarNames = float32 m_flScale
// MNetworkVarNames = float32 m_flMagnitude
// MNetworkVarNames = float32 m_flRadius
// MNetworkVarNames = CUtlStringToken m_nSurfaceProp
// MNetworkVarNames = HParticleSystemDefinition m_nEffectIndex
// MNetworkVarNames = uint32 m_nDamageType
// MNetworkVarNames = uint8 m_nPenetrate
// MNetworkVarNames = uint16 m_nMaterial
// MNetworkVarNames = int16 m_nHitBox
// MNetworkVarNames = uint8 m_nColor
// MNetworkVarNames = uint8 m_fFlags
// MNetworkVarNames = AttachmentHandle_t m_nAttachmentIndex
// MNetworkVarNames = CUtlStringToken m_nAttachmentName
// MNetworkVarNames = uint16 m_iEffectName
class CEffectData
{
    void* __vftable;
public:
    // MNetworkEnable
    // MNetworkEncoder = coord_integral
    VectorWS m_vOrigin;
    // MNetworkEnable
    // MNetworkEncoder = coord_integral
    VectorWS m_vStart;
    // MNetworkEnable
    // MNetworkEncoder = normal
    Vector m_vNormal;
    // MNetworkEnable
    // MNetworkEncoder = qangle
    QAngle m_vAngles;
    // MNetworkEnable
    CEntityHandle m_hEntity;
    // MNetworkEnable
    CEntityHandle m_hOtherEntity;
    // MNetworkEnable
    float32 m_flScale;
    // MNetworkEnable
    // MNetworkBitCount = 12
    // MNetworkMinValue = 0.000000
    // MNetworkMaxValue = 1023.000000
    // MNetworkEncodeFlags = 1
    float32 m_flMagnitude;
    // MNetworkEnable
    // MNetworkBitCount = 10
    // MNetworkMinValue = 0.000000
    // MNetworkMaxValue = 1023.000000
    // MNetworkEncodeFlags = 1
    float32 m_flRadius;
    // MNetworkEnable
    CUtlStringToken m_nSurfaceProp;
    // MNetworkEnable
    CWeakHandle<InfoForResourceTypeIParticleSystemDefinition> m_nEffectIndex;
    // MNetworkEnable
    uint32 m_nDamageType;
    // MNetworkEnable
    uint8 m_nPenetrate;
    // MNetworkEnable
    uint16 m_nMaterial;
    // MNetworkEnable
    int16 m_nHitBox;
    // MNetworkEnable
    uint8 m_nColor;
    // MNetworkEnable
    uint8 m_fFlags;
    // MNetworkEnable
    AttachmentHandle_t m_nAttachmentIndex;
    // MNetworkEnable
    CUtlStringToken m_nAttachmentName;
    // MNetworkEnable
    uint16 m_iEffectName;
};