class CCitadel_Modifier_Wrecker_Ultimate_GrabEnemy : public CCitadelModifier
{
public:
bool m_bAddedStasisParticle;
Vector m_vHoldOffset;
float32 m_flLastTouchTime;
private:
uint8 pad_00DC[384];
};class CCitadel_Modifier_Wrecker_Ultimate_GrabEnemy : public CCitadelModifier
{
public:
bool m_bAddedStasisParticle;
Vector m_vHoldOffset;
float32 m_flLastTouchTime;
private:
uint8 pad_00DC[384];
};