class CCitadel_Modifier_WreckerScrapBlastDebuff : public CCitadelModifier
{
uint8 pad_00C8[64];
public:
float32 m_flEnemyMoveSlow;
};class CCitadel_Modifier_WreckerScrapBlastDebuff : public CCitadelModifier
{
uint8 pad_00C8[64];
public:
float32 m_flEnemyMoveSlow;
};