class CCitadel_Modifier_VandalSurge : public CCitadel_Modifier_Stunned
{
uint8 pad_00D0[128];
public:
Vector m_vecFloatDest;
Vector m_vecStartingPos;
};class CCitadel_Modifier_VandalSurge : public CCitadel_Modifier_Stunned
{
uint8 pad_00D0[128];
public:
Vector m_vecFloatDest;
Vector m_vecStartingPos;
};