class CCitadel_ Modifier_ VandalSurge : public CCitadel_ Modifier_ Stunned
{
uint8 pad_ 00D8[224];
public:
Vector m_ vecFloatDest;
Vector m_ vecStartingPos;
};class CCitadel_ Modifier_ VandalSurge : public CCitadel_ Modifier_ Stunned
{
uint8 pad_ 00D8[224];
public:
Vector m_ vecFloatDest;
Vector m_ vecStartingPos;
};