class CCitadel_Modifier_VacuumAuraTarget : public CCitadel_Modifier_Stunned
{
    uint8 pad_00D0[128];
public:
    float32 m_flMaxDist;
    Vector m_vecOffsetDir;
    Vector m_vecStartPosition;
    float32 m_flAOERadius;
private:
    uint8 pad_0170[24];
};