class CCitadel_ Modifier_ Uppercutted : public CCitadelModifier
{
public:
Vector m_ vecFromBebop;
float32 m_ flDamage;
bool m_ bExplodeOnLand;
private:
uint8 pad_ 00E1[336];
};class CCitadel_ Modifier_ Uppercutted : public CCitadelModifier
{
public:
Vector m_ vecFromBebop;
float32 m_ flDamage;
bool m_ bExplodeOnLand;
private:
uint8 pad_ 00E1[336];
};