class CCitadel_Modifier_TrooperDisabledInvulnerability : public CCitadelModifier
{
public:
float32 m_flBulletResistancePctMax;
bool m_bShieldUp;
GameTime_t m_flShieldUpTime;
ModifierTrackedParticle_t m_trackInfo;
};class CCitadel_Modifier_TrooperDisabledInvulnerability : public CCitadelModifier
{
public:
float32 m_flBulletResistancePctMax;
bool m_bShieldUp;
GameTime_t m_flShieldUpTime;
ModifierTrackedParticle_t m_trackInfo;
};