class CCitadel_Modifier_TossUp : public CCitadelModifier
{
public:
bool m_bForceApplied;
bool m_bRestrictMovement;
Vector m_vTossUpForce;
float32 m_flCurrentVelocityScale;
};class CCitadel_Modifier_TossUp : public CCitadelModifier
{
public:
bool m_bForceApplied;
bool m_bRestrictMovement;
Vector m_vTossUpForce;
float32 m_flCurrentVelocityScale;
};