class CCitadel_ Modifier_ Tier3_ DamagePulse : public CCitadel_ Modifier_ Tier3Boss_ Base
{
public:
CUtlVector<CHandle<CBaseEntity>> m_ vTargets;
};class CCitadel_ Modifier_ Tier3_ DamagePulse : public CCitadel_ Modifier_ Tier3Boss_ Base
{
public:
CUtlVector<CHandle<CBaseEntity>> m_ vTargets;
};