class CCitadel_Modifier_StormCloud : public CCitadelModifier
{
    uint8 pad_00C8[8];
public:
    float32 m_flDamageInterval;
    bool m_bGrowing;
    GameTime_t m_flLastDamageWaveTime;
    int32 m_nNumPlayersKilled;
    GameTime_t m_flNextRandomLightningStrike;
    GameTime_t m_flStartTime;
    float32 m_flRadiusIncrementPerSecond;
    Vector m_vCastPosition;
    bool m_bFiredEndingSoonSound;
    int32 m_nLastTickForLightningCenterCalc;
    Vector m_vecLightningCenter;
    SatVolumeIndex_t m_nSatVolumeIndex;
private:
    uint8 pad_0110[576];
};