class CCitadel_Modifier_StormCloud : public CCitadelModifier
{
uint8 pad_00C8[8];
public:
float32 m_flDamageInterval;
bool m_bGrowing;
GameTime_t m_flLastDamageWaveTime;
int32 m_nNumPlayersKilled;
GameTime_t m_flNextRandomLightningStrike;
GameTime_t m_flStartTime;
float32 m_flRadiusIncrementPerSecond;
Vector m_vCastPosition;
bool m_bFiredEndingSoonSound;
int32 m_nLastTickForLightningCenterCalc;
Vector m_vecLightningCenter;
SatVolumeIndex_t m_nSatVolumeIndex;
private:
uint8 pad_0110[576];
};