class CCitadel_Modifier_SpreadingFire_DOT : public CCitadel_Modifier_Burning
{
public:
GameTime_t m_flLastBurnTime;
private:
uint8 pad_00CC[320];
};class CCitadel_Modifier_SpreadingFire_DOT : public CCitadel_Modifier_Burning
{
public:
GameTime_t m_flLastBurnTime;
private:
uint8 pad_00CC[320];
};