class CCitadel_ Modifier_ SpreadingFire_ DOT : public CCitadel_ Modifier_ Burning
{
public:
GameTime_ t m_ flLastBurnTime;
private:
uint8 pad_ 00D4[560];
};class CCitadel_ Modifier_ SpreadingFire_ DOT : public CCitadel_ Modifier_ Burning
{
public:
GameTime_ t m_ flLastBurnTime;
private:
uint8 pad_ 00D4[560];
};