class CCitadel_ Modifier_ SpiritSnatch : public CCitadel_ Modifier_ BaseEventProc
{
public:
float32 m_ flCooldownDuration;
private:
uint8 pad_ 01EC[336];
};class CCitadel_ Modifier_ SpiritSnatch : public CCitadel_ Modifier_ BaseEventProc
{
public:
float32 m_ flCooldownDuration;
private:
uint8 pad_ 01EC[336];
};