class CCitadel_ Modifier_ Sleep : public CCitadelModifier
{
public:
CUtlVector<CModifierHandleTyped<CCitadelModifier>> m_ vecSleepModifiers;
bool m_ bIsWakingUp;
float32 m_ flMinSleepDamageToWake;
float32 m_ flMinSleepTime;
float32 m_ flWakeUpDelay;
float32 m_ flTotalDamageTakenWhileAsleep;
};