class CCitadel_Modifier_RapidFire : public CCitadelModifier
{
uint8 pad_00C8[384];
public:
GameTime_t m_flNextAttackTime;
};class CCitadel_Modifier_RapidFire : public CCitadelModifier
{
uint8 pad_00C8[384];
public:
GameTime_t m_flNextAttackTime;
};