class CCitadel_ Modifier_ PunkgoatPull : public CCitadelModifier
{
public:
float32 m_ flDamageToDealAtEnd;
float32 m_ flDamageLeftToDealOverPull;
float32 m_ flDamageOverPullAccumulator;
Vector m_ vPullToLocation;
bool m_ bAllowTrackTarget;
float32 m_ flCurrentVerticalSpeed;
private:
uint8 pad_ 00F0[448];
};