class CCitadel_ Modifier_ PsychicLift : public CCitadel_ Modifier_ Stunned
{
uint8 pad_ 00D8[224];
public:
Vector m_ vecFloatDest;
bool m_ bImpacted;
};class CCitadel_ Modifier_ PsychicLift : public CCitadel_ Modifier_ Stunned
{
uint8 pad_ 00D8[224];
public:
Vector m_ vecFloatDest;
bool m_ bImpacted;
};