class CCitadel_ Modifier_ PriestKnockback : public CCitadelModifier
{
public:
GameTime_ t m_ StartTime;
Vector m_ vecPushDirection;
Vector m_ vecFinalPosition;
private:
uint8 pad_ 00EC[112];
};class CCitadel_ Modifier_ PriestKnockback : public CCitadelModifier
{
public:
GameTime_ t m_ StartTime;
Vector m_ vecPushDirection;
Vector m_ vecFinalPosition;
private:
uint8 pad_ 00EC[112];
};