class CCitadel_Modifier_PriestKnockback : public CCitadelModifier
{
public:
GameTime_t m_StartTime;
Vector m_vecPushDirection;
Vector m_vecFinalPosition;
private:
uint8 pad_00E4[64];
};class CCitadel_Modifier_PriestKnockback : public CCitadelModifier
{
public:
GameTime_t m_StartTime;
Vector m_vecPushDirection;
Vector m_vecFinalPosition;
private:
uint8 pad_00E4[64];
};