class CCitadel_ Modifier_ Pillar : public CCitadel_ Modifier_ Stunned
{
public:
float32 flAccumulatedDamage;
private:
uint8 pad_ 00DC[112];
};class CCitadel_ Modifier_ Pillar : public CCitadel_ Modifier_ Stunned
{
public:
float32 flAccumulatedDamage;
private:
uint8 pad_ 00DC[112];
};