class CCitadel_Modifier_PerchedPredatorDrag : public CCitadelModifier
{
uint8 pad_00C8[128];
public:
QAngle m_qRelativeOffset;
float32 m_flRelativeDist;
Vector m_vecOffsetDir;
CHandle<CBaseEntity> m_hFollowEnt;
};class CCitadel_Modifier_PerchedPredatorDrag : public CCitadelModifier
{
uint8 pad_00C8[128];
public:
QAngle m_qRelativeOffset;
float32 m_flRelativeDist;
Vector m_vecOffsetDir;
CHandle<CBaseEntity> m_hFollowEnt;
};