class CCitadel_ Modifier_ PerchedPredatorDrag : public CCitadelModifier
{
uint8 pad_ 00D0[224];
public:
QAngle m_ qRelativeOffset;
float32 m_ flRelativeDist;
Vector m_ vecOffsetDir;
CHandle<CBaseEntity> m_ hFollowEnt;
};class CCitadel_ Modifier_ PerchedPredatorDrag : public CCitadelModifier
{
uint8 pad_ 00D0[224];
public:
QAngle m_ qRelativeOffset;
float32 m_ flRelativeDist;
Vector m_ vecOffsetDir;
CHandle<CBaseEntity> m_ hFollowEnt;
};