class CCitadel_ Modifier_ Mirage_ SandPhantom_ Passive_ Victim : public CCitadelModifier
{
uint8 pad_ 00D0[16];
public:
GameTime_ t m_ flLastProcTime;
private:
uint8 pad_ 00E4[560];
};class CCitadel_ Modifier_ Mirage_ SandPhantom_ Passive_ Victim : public CCitadelModifier
{
uint8 pad_ 00D0[16];
public:
GameTime_ t m_ flLastProcTime;
private:
uint8 pad_ 00E4[560];
};