class CCitadel_Modifier_Mirage_SandPhantom_Passive_Victim : public CCitadelModifier
{
uint8 pad_00C8[16];
public:
GameTime_t m_flLastProcTime;
private:
uint8 pad_00DC[320];
};class CCitadel_Modifier_Mirage_SandPhantom_Passive_Victim : public CCitadelModifier
{
uint8 pad_00C8[16];
public:
GameTime_t m_flLastProcTime;
private:
uint8 pad_00DC[320];
};