class CCitadel_Modifier_LockDown_Debuff : public CCitadelModifier
{
uint8 pad_00C8[320];
public:
Vector m_vEscapeTarget;
};class CCitadel_Modifier_LockDown_Debuff : public CCitadelModifier
{
uint8 pad_00C8[320];
public:
Vector m_vEscapeTarget;
};