class CCitadel_ Modifier_ LightningBall : public CCitadelModifier
{
uint8 pad_ 00D0[336];
public:
CHandle<CBaseEntity> m_ hProjectile;
};class CCitadel_ Modifier_ LightningBall : public CCitadelModifier
{
uint8 pad_ 00D0[336];
public:
CHandle<CBaseEntity> m_ hProjectile;
};