class CCitadel_ Modifier_ HollowPoint_ Stack : public CCitadelModifier
{
public:
GameTime_ t m_ flStackDecayDelayTime;
private:
uint8 pad_ 00D4[224];
};class CCitadel_ Modifier_ HollowPoint_ Stack : public CCitadelModifier
{
public:
GameTime_ t m_ flStackDecayDelayTime;
private:
uint8 pad_ 00D4[224];
};