class CCitadel_Modifier_Gunslinger_DemonCarbine : public CCitadelModifier
{
public:
int32 m_nBulletCount;
float32 m_flElapsedPct;
ParticleIndex_t m_nFullyChargedParticle;
private:
uint8 pad_00D4[384];
};class CCitadel_Modifier_Gunslinger_DemonCarbine : public CCitadelModifier
{
public:
int32 m_nBulletCount;
float32 m_flElapsedPct;
ParticleIndex_t m_nFullyChargedParticle;
private:
uint8 pad_00D4[384];
};