class CCitadel_Modifier_GarbageAura : public CCitadelModifierAura
{
uint8 pad_0100[192];
public:
CUtlVector<CHandle<CBaseEntity>> m_hEnemyHeroInVacuum;
int32 m_nNumPlayersKilled;
GameTime_t m_tLastDamageTime;
};class CCitadel_Modifier_GarbageAura : public CCitadelModifierAura
{
uint8 pad_0100[192];
public:
CUtlVector<CHandle<CBaseEntity>> m_hEnemyHeroInVacuum;
int32 m_nNumPlayersKilled;
GameTime_t m_tLastDamageTime;
};