class CCitadel_ Modifier_ Frenzy_ MoveSpeed : public CCitadelModifier
{
public:
float32 m_ flMoveSpeedPerStack;
private:
uint8 pad_ 00D4[112];
};class CCitadel_ Modifier_ Frenzy_ MoveSpeed : public CCitadelModifier
{
public:
float32 m_ flMoveSpeedPerStack;
private:
uint8 pad_ 00D4[112];
};