class CCitadel_ Modifier_ FocusLens_ Damage : public CCitadelModifier
{
public:
float32 m_ flDamageDealt;
private:
uint8 pad_ 00D4[112];
};class CCitadel_ Modifier_ FocusLens_ Damage : public CCitadelModifier
{
public:
float32 m_ flDamageDealt;
private:
uint8 pad_ 00D4[112];
};