class CCitadel_Modifier_EmpowerBullet : public CCitadel_Modifier_BaseBulletPreRollProc
{
uint8 pad_01A0[128];
public:
ShotID_t m_BuffedShotId;
};class CCitadel_Modifier_EmpowerBullet : public CCitadel_Modifier_BaseBulletPreRollProc
{
uint8 pad_01A0[128];
public:
ShotID_t m_BuffedShotId;
};