class CCitadel_Modifier_Dust_Storm_Aura_Apply : public CCitadelModifier
{
public:
float32 m_flDamagePerTick;
bool m_bFirstTick;
private:
uint8 pad_00CD[192];
};class CCitadel_Modifier_Dust_Storm_Aura_Apply : public CCitadelModifier
{
public:
float32 m_flDamagePerTick;
bool m_bFirstTick;
private:
uint8 pad_00CD[192];
};