class CCitadel_ Modifier_ DetentionAmmo : public CCitadel_ Modifier_ BaseEventProc
{
public:
float32 m_ flBuildupPerBullet;
private:
uint8 pad_ 01EC[560];
};class CCitadel_ Modifier_ DetentionAmmo : public CCitadel_ Modifier_ BaseEventProc
{
public:
float32 m_ flBuildupPerBullet;
private:
uint8 pad_ 01EC[560];
};